Thread: NHL 13 Thread
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Old 09-19-2012, 04:16 PM   #786
AR_Six
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See again that's all gameplay gripes which I wish people would just shut up about. I'm with you, the pin-to-the-boards thing can be grating but you need to adjust to that and make your passes quicker. It's not "you can't defend the puck", I can do it and I'm playing the same game as you.

It's not true that you get the puck 0% of the time you hit a guy. Against the CPU I'm pretty effective with hitting, and I get the puck about 75% of the time - I spent a bit of time figuring out how the game wants you to time hits so you're bumping the guy when he's off-balance. Hitting isn't perfect but it ain't broken.

There are mechanical issues with the game; i.e. stick lift is more or less useless given the existence of poke checking, and CPU defensemen don't use their sticks at all; HUT is currently in a place where no matter how many games you win you never get any pucks for them; GM connected menus take 5 minutes to load (though they've apparently ninja-fixed that somewhat because they're twice as fast as a week ago); players in GM connected leagues sometimes vanish out of the league (guess they retired); CPU teams often make and propose ludicrous trades; assistant GM on a schedule move-forward sometimes decides it's a good idea to put franchise players on waivers... lots of really big issues. But gameplay, for the most part, is fine. It needs some tweaks, sure, but that's not a tough thing to do and it's not the pressing, actual game-breaking stuff which is what they need to address first.
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