right but if we have a league where some sim and some play then it would be an issue.....if it is an all sim league. he was referring to player vs cpu and players who feel like they are not as good as others would be more likely to coach/sim to take advantage of the CPU (if the CPU difficulty is high), but if it is too easy then they are forced to play the games and get destroyed either way. hence hard to find a balanced difficulty
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