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Old 07-16-2012, 03:14 PM   #1566
kirant
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Quote:
Originally Posted by Arbitor View Post
This sums it up for me:

http://www.alexc.me/a-scientific-exp...-diablo-2/417/

In D2, a player would feel accomplishment when they receive loot. In D3, the system is so flooded with useless items that loot no longer feels like a reward.
Yeah, D3 looks like it has much less of a Skinner Box feel to it than D2. That alone would probably make it less addicting.
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