06-04-2012, 03:38 PM
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#538
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Franchise Player
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...the Blue Jays first pick at number seventeen. The Blue Jays will also have the 22nd pick as compensation for not coming to terms with last year's first round pick Tyler Beede. The Jays have also been awarded compensation for losing Jose Molina, Frank Francisco and Jon Rauch, in the form of the 50th, 58th and 60th picks. That 60th pick will be the last pick made on day one of the draft, and the Jays will have made the most selections, tied with St.Louis, with five first-rounders.
While the amount of money a team can spend on the draft is now limited, the amount allocated to clubs' bonus pools is not that far off what they spent last year. The Jays can still spend an amount near what they spent last year without getting hit by a penalty, like the loss of future first-round picks. One problem is that picks beyond the third round that fail to sign will be lost completely, and the bonus pool will shrink accordingly. So a team can not use the money they save by failing to sign a draft pick on other draft picks, making it more risky to pick players with high bonus demands.
http://www.bluebirdbanter.com/2012/5...preview-part-1
http://www.bluebirdbanter.com/2012/5...preview-part-2
http://www.bluebirdbanter.com/2012/6...-final-preview
http://www.bluebirdbanter.com/2012/5...ft-open-thread
There is a fair bit that is new this year, due to the new CBA, so I'll outline a few of the key points and differences from the past. Most critically, in the past each pick had a recommended slot for the singing bonus, but they were non-binding and teams often went way over, particularly with high schoolers who fell due to their bonus demands (for example, Dan Norris, who the Jays drafted in the 2nd round. He was first round talent, but had suggested he want $3.9 million to sign so he fell. He ended up settling for $2M). This year, each pick in the first 10 rounds has a value assigned to it (from $7.2M for the first overall, down to $125K for the bottom of the 10th round), and then the value for all the picks a team has is totalled to give one pooled number. The team does not have to stick to the values assigned for each individual pick, but must stay within their total overall allocation. If a team goes over, there are penalties: for 0-5% over, it's a 75% tax, with penalties escalating every 5% threshold until you get 5% over, when you pay a 100% tax on overage and lose 2 first rounders in subsequent drafts.
Last edited by Cheese; 06-04-2012 at 03:42 PM.
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