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Old 05-24-2012, 09:46 AM   #887
Rathji
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Quote:
Originally Posted by Kipperriffic View Post
Alright time for a fun question: What "blue" elites special ability do you guys dread the most?
For my DH, mortars seem to be the worst, but wallers can be annoying if they are in the right combination with anything else.

Quote:
Originally Posted by Kavy View Post
I finished a Barb in normal, and now running one through Hardcore. I just heard that a a barb can be pretty tough in Hell and Insane compared to the other classes, to the point where it is impossible, should I give up on my Hardcore Act 2 Barb now?

Any comments?

Also, the flames that come out under the butcher blow, nothing like playing on hardcore and watching your wizard ally low on health get a grabbling hook to the stomach and pulled to the butcher standing in flames.

Why do potions take so long to refresh?????
You mean nightmare? Hardcore is permadeath.

As for potions, I totally agree, but it is essential to prevent potion spam while still keeping with the flavor of a Diablo style game. I think the big thing for me was drilling it into my head to leave health globes until I actually needed them. As a Demon Hunter, I kite most of the time so having a globe sitting a little ways behind where i am clearing is really useful.

ON a side note, doubled both my HP (to 10k) and my damage (to 1300) last night. Nightmare was getting a bit tough, mostly on elites, so I finally upgraded some pieces that I had for 20+ levels. MF is pretty good, I have about 120 right now in my MF gear and about 95 in normal gear. If I wasn't saving cash for Staff of Herding, I would be able to easily put that up an extra 30-40 points. What MF does everyone else run at?
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Last edited by Rathji; 05-24-2012 at 09:53 AM.
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