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Old 05-23-2012, 10:05 AM   #863
Rathji
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Join Date: Nov 2006
Location: Supporting Urban Sprawl
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Quote:
Originally Posted by Shawnski View Post
Made it to level 60 last night. A couple things bothered me. In D2, if you died you lost experience (but never a level). Not so in D3 which is odd. The only thing you lose is 10% of your equipments durability which you can restore for a few bucks. In D2, your actual equipment's OVERALL durability dropped and eventually became unusable.

Without either of those results occurring when you die, there isn't any incentive NOT to just go for broke.

Next, having to pay to combine gems is stupid. At least make it dirt cheap. I do like how they stack in your inventory though. Much cleaner.

I have other thoughts, but I will leave with this one. When do we have some new DLC or "Part II" where we take our level 60 characters and play up them up to level 99? It seems the only logical reason to use level 60 as a max right now...
I was thinking that would be the case, but I can't recall what exactly made me think it. Maybe it is the 'PvP eventually' claim. I do agree. Dying just isn't painful. Worst case you might need to walk for a min or so to get back to where you are.
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