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Old 04-04-2012, 09:29 AM   #667
Henry Fool
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Quote:
Originally Posted by MarchHare View Post
Yes, we know.

People keep bringing it up because it's a fairly well-known example of a game that shipped in a rushed state with a half-baked ending that didn't make a lot of sense, thus it's ripe for comparison to ME3.
Dragon Age 2 is a recent game that was forced out too soon by the publisher.

The relationships between developers and publishers are extremely difficult. In a recent interview, Brian Fargo talked about this.

http://www.escapistmagazine.com/news...sher-Relations

Quote:
The truth of the matter, according to Fargo, is that most relationships between developers and publishers these days is are pretty ugly.

"There is more tension than you can believe. You would not believe the stories you hear about how developers are treated by publishers these days," he told Ripten. "It is abysmal."

Development studios don't make more noise about the problem because if they do, they can forget about future contracts. He used the recent situation at Obsidian, which lost out on its bonus for Fallout: New Vegas by a single Metacritic point, as an example of the imbalance of power.

"They did Fallout: New Vegas, the ship date got moved up and, who does the QA on a project? The publisher is always in charge of QA. When a project goes out buggy, it's not the developer. The developer never says, 'I refuse to fix the bug,' or, 'I don't know how.' They never do that. It's the publisher that does the QA," he said.

"So, [Fallout: New Vegas] goes out buggy and they didn't do the QA, their ship date got moved up and they missed their Metacritic rating by one point," he continued. "Did they get a bonus? No. Do you think that's fair?"
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