03-28-2012, 01:38 PM
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#637
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Franchise Player
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Quote:
Originally Posted by cDnStealth
I can agree with that. I supposed I wasn't sure if those could have been considered side missions or more main story missions. Regardless, they were good. I suppose the N7 missions just give me a bad taste in my mouth even though they make up a very small portion of the game. Also, I don't really have an issue with the lack of ME2 squad members on my team. I'd probably be a little happier if they chose 1 or 2 of them to replace the 2 aforementioned new characters. I also would have been happy with 2 new characters who didn't totally suck. At the end of the day, that's a pretty minior complaint from me. As I said, I am happy I have my original team back. It just seems right that it comes full circle with the first game and what we started together we get to finish.
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Spoiler!
James wasn't a great character but I was surprised that Freddie Prinze Jr. actually gave a good performance. He wasn't interesting but he felt like a real character. EDI maybe wasn't hugely interesting either other than for some amusing cockpit chats but she was important in building the themes that culminate in the ending.
They do really build to that synthetic-organic thing. They need her and the Geth to make the destruction choice mean something, and whatever else happened, I got to feel that I at least saved EDI and Joker and that they were able to be properly together. Shepard didn't get to have little blue babies but someone she knows gets to be happy.
Someone said that Legion didn't get enough back story but I thought he got some, maybe as much as you can ask, because it's tough to chart the personal journey of a character that isn't really... personal. But they built on his ambiguity and gave him his individuality at the end. So for example the mystery of why he used Shepard's armor on his own (his reply in ME2 is "There was a hole.") isn't explicitly answered but there's new information or at least new perspectives that might make you conclude something for yourself. Namely, that Legion isn't necessarily simply a platform and might have made some choices that aren't purely practical and which he himself might not have fully understood. It's tough to speak of him as an individual even though at the end he is one, but (at least in a sense) it's "him" who picks up the sniper rifle against the Quarians in the memory vid inside the Geth mainframe.
I'm afraid that's a very confused paragraph. It's tough to think of someone that's between a collective and an individual.
Getting back to the topic, my Shepard wasn't really in the mood for getting into deep new relationships, so I felt James was fine. Cortez was pretty good. Javik gave lots of insight into the Protheans. I will say that it felt like a natural bunch especially considering their situation. Sometimes a Bioware game can have characters that are almost too colorful. Usually it's a full zoo of remarkable personalities, and I don't think Shepard is in that mental space anymore where she can get infinitely curious about every big personality she encounters. She's tired and something about the whole nightmare doesn't make sense to her.
However, that reporter, played by some non-actress named Chobot, that was a baffling choice by Bioware. Why is she there and why not use a real actress and a face that doesn't make you want to scream in horror? I took her on board to see what she was all about but on any other playthrough she stays on the Citadel. Here I'm certain I'm with the majority. And she even came on to me! Shudder. I'd rather #### the eels in my fish tank, that you very much.
Last edited by Henry Fool; 03-28-2012 at 01:41 PM.
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