In terms of synthetics another pretty obvious example is EDI. So you have 2 different forms of synthetics that have shown cooperation with organics. Maybe it won't last, but who's to say it can't?
I also didn't buy the whole, "the Crucible is our only chance" argument. I was hoping it would fail because what would be the point of gathering war assets? If you take a step back and really look at it, none of your decisions mattered at that point. Save the Rachni and the Geth? Elminate the Genophage? What's the point? Their contributions are made completely meaningless by the ending.
Now to the point of defeating the Reapers in a straight up fight. Why can't it be done? They spent the two previous games showing the player exactly that they can be beaten. They aren't infinite and the bulk of their forces are in the Sol system. They defeated Sovereign and I would associate the majority of their losses at that battle to the Geth fleet. Now our fleets have improved weaponry (based on Reaper tech) enhanced sheilds and most importantly, that the fleet is a Galaxy wide union of forces. Also keep in mind that in the codex, there are people who believe we can win a conventional war against the Reapers. In fact there are also a number of codex indexes that suggest we are doing serious damage to their forces.
Back to the point, the god states that we have come further than any cycle before us. So I'd say it's safe to assume the Reapers have never had to fight a united force or had their plans repeatedly blown up in their faces. The Citadel trap failed. The human Reaper failed. Why can't their plan fail now? It would have been interesting if they let you choose to sacrifice systems. If Earth really is lost and the largest Reaper force is there then perhaps the greatest decision would have been to abandon Sol. Destroy the mass relay and wipe everything out. Maybe it won't be a happy ending but that won't make it a bad ending.
As an aside, I can see another reason why people are upset with the ending and it has everything to with the fact that it is everything that Bioware said they wouldn't do. These quotes come after the game went gold and it seems pretty obvious that people were misled.
Quote:
Mike Gamble (Associate Producer) 02/23/12
There are many different endings. We wouldn't do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?
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Well that's clearly wrong. We have 3 endings that everyone can get regardless of their decisions.
Quote:
Casey Hudson (Director) 01/10/12
At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff.
It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C...
The endings have a lot more sophistication and variety in them.
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Again, blatently false. All you get is ending A, B or C. Previouis decisions were apparently thrown out the window when it came to the ending.
Quote:
Mike Gamble (Associate Producer) 02/02/12
Every decision you've made will impact how things go. The player's also the architect of what happens.
Whether you're happy or angry at the ending, know this: it is an ending.
Bioware will not do a "Lost" and leave fans with more questions then answers after finishing the game.
You'll get answers to everything.
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Did my decisions have an impact on the ending? I don't feel they did. I'll agree that they did give us an ending but it very much was a "Lost" style ending.
Quote:
Mac Walters (Lead Writer) 02/28/12
Presence of the Rachni has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.
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Whaaaa?
I think it would have been a different story if these comments came a year ago but this was a couple weeks to a month before the game was released.