ME2 cut down on the RPG elements anyway. In both 1 and 2 you had to make dialogue choices and other plot decisions, but you can always change the difficulty to whatever. You never had the 'action/story/RPG' choice that ME3 gives you.
I'm not sure what the 'action' choice in ME3 does for weapon and armor customization (if anything, but probably not), but I know it picks dialog choices for you and it probably auto-levels your characters (you can turn this on in ME1 and 2 but I never did). The demo isn't long, so I'd try all three modes if you're really curious.
|