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Old 01-21-2012, 12:49 PM   #698
Blaster86
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Join Date: Dec 2004
Location: North Vancouver, British Columbia.
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Quote:
Originally Posted by CaptainCrunch View Post
Good review Blaster, I'm still getting tremendous enjoyment out of the game, and I think the overall story for the character I'm playing is incredibly strong.
The character stories are just neither here nor there for me. I don't play an mmo for the single player experience. It is unique and it is new, and it isn't over all terrible but I just don't know if that is what I want when playing an MMO.

Quote:
Originally Posted by CaptainCrunch View Post
In terms of the dark and light choices, I've noticed a pretty big difference. Some of the enemy that I spared (republic Troopers for example) showed up later in a boss fight and assisted me and made the fight easier.

I spared a Sith Lord and he's rumbling around in the background.
I haven't noticed anything like the former, and the latter is just so blah. Does his staying alive open a new quest chain? Does it close one? Does it alter the direction my quest will go? Does it unlock a new ability? Does it prevent me from getting one?

Quote:
Originally Posted by CaptainCrunch View Post
I've done some PVP stuff, but I'm not deep into it, I've enjoyed doing group missions which are fun.
I'd prefer more group missions at level 50 than at level 15. Just a poor design system for leveling. I left Dormund Kaas with two heroic missions unfinished because I got sick of waiting on the planet to find a group with every other quest done.

Quote:
Originally Posted by CaptainCrunch View Post
I love the Rail Shooter system in space, some of the missions are down right impossible to complete unless you up the system.
As they should be. My level 1 everything shuttle should not be able to take down a capital ship.

Quote:
Originally Posted by CaptainCrunch View Post
In terms of the affection system with Companions, they do fight better as they get more affectionate to you.
I get that. But why are they so confused? Killing this guy is cool with them in one instance, but not in the next? They like it when I hit on this girl now, but the next one is not cool? Just no rhyme or reason.

Quote:
Originally Posted by CaptainCrunch View Post
I think this is a very strong game potential, depending on patches and content addon.
Pretty much. It all depends where they go, but I honestly have the lowest expectations with EA breathing down Bioware's neck/putting their own people in charge at Bioware. They were too scared to take Activisions method of "Okay Blizzard, here is when we need it done by and what we want to see. Beyond that, do what you do."

Quote:
Originally Posted by CaptainCrunch View Post
I have to admit I was iffy on the Lore because it completely changed the whole story of the War between the Sith and the Jedi from the original understanding of the story.

But I can accept it since it came far before the days of Darth Bane and the reformation of the Sith into the rule of two.
It just bugs me that they had lore to use, and have created even more. Just makes things more confusing. Blizzard did the same #### in WoW. I don't get it.


Quote:
Originally Posted by CaptainCrunch View Post
But in terms of game content and value to me, its very good, I didn't expect epic perfection from the start, so I'm interested in seeing the patch work and content ads.
I expected hiccups. Not a broken UI on release. That's inexcusable. Even more so because they refuse to acknowledge it's a problem.

Quote:
Originally Posted by CaptainCrunch View Post
One thing that they do need to work out is class balancing, the Sith Warrior seems to be underpowered against some opponents, while from a buddy that plays the Inquisitor they tend to be overpowered.
Melee in general is underpowered in PVP right now. That will get balanced and is not much of a problem imo. Class balancing is a delicate thing.
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