Quote:
Originally Posted by Blaster86
Some of the choices are ridiculously off. "Kill Him" (Lightside) "Kill Him and smile" (Darkside). There's no difference =-o
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This is probably my only complaint.
While I think some of the cinematics and reactions are really cool after performing a lightside or darkside option, there's really no consequence (good or bad) to doing things.
The only difference is the flavor text that you get in the form of mail some time after the quest (and I really enjoy the flavor text). For example, if you accept a cash bribe, you get 1000 credits in the mail from the briber saying "thanks for taking the bribe, cheers." If you refuse the bribe, you get...1000 credits in the mail from the officer saying "thanks for not taking the bribe, we got the briber!"
Another one I found recently, is you have a choice to ask someone to basically give their life for you defending a position, or to let him retreat in the face of impossible odds. In theory, defending the position should give you more time/better chances/less resistance at the cost of his life, while letting him retreat saves him, but piles on the difficulty for you. Unfortunately, neither happens - there's no effect, except the person dies. Thus, the light-side choice is clearly the "right" choice.
Not that I care what the "right" choice is =D I just play the way I want, but I'd have liked a bit more consequence in your actions, where if you don't "kill the few to save the many", sometimes the many ACTUALLY DIE.