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Old 01-11-2012, 04:18 PM   #213
llama64
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Quote:
Originally Posted by 3 Justin 3 View Post
Compared to what it is now, yes, but D2 wasn't complex.

Like FFS, you auto heal when there are pots on the ground. WTF kind of noob sh** is that?
Personally I love the switch away from using potions to heal (or being as dependant on them). I absolutely LOATHE that mechanic in any game that uses it. Wanna win a fight, just stand there and hold right click while pressing the potion hot key. Awesome. Super fun. Is this what you want?

Using potions seems like a tired, boring way to add "challenge" into a game. Better to focus on the actual combat mechanics and make them more involving - add incentive to prevent damage instead of healing through it.

Pots on the ground are so you don't have to stop playing and heal up before continuing. They also allow the fighting to keep going longer without needing some sort of external influence (chugging a potion). Seems to me they are more of a convienience feature - you have to use skills and tactics to win, not merely chug a pot every time your health hits 50%.
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