So word on the street is that for crafting, biochem is a must have for end game.
People are leveling it to max, crafting the epic re-usable stims/adrenals/medpacs (which are bind on pickup, hence the need for it) then dropping it for another skill.
With the other crafting skills currently not making gear any better then what can be had easily through pvp or commendations, they don't seem to be of much use other then for leveling 1-49.
I would hope Bioware figures something out for this sooner rather then later.
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