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Originally Posted by llama64
I find this really hard to believe - unless you mean things like the instant stun spell for Sorcerors versus the Jedi equivalent. Noticed the Sith one is instant, but the Jedi version has a slight delay (rock hovers, then strikes). But I wouldn't call the Sith version better - I kinda like the delay, feels more involving then a simple tap and zap.
Honestly, I don't see why they can't make factions an optional part of these games. Why the heck hasn't anyone iterated on the EQ2 concept of moving between the factions? It's entirely reasonable for an Imperial officer to get disgusted with life and join the republic.
A Sith to Jedi quest line would be really interesting too - hope that's in Bioware's battleplan.
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Jedi to Sith would be more realistic.
Us Sith just get things done, you know a couple of guys ruling the universe, and if we you know do it once in a while its no big deal really.
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