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Old 12-05-2011, 08:40 PM   #299
WhiteTiger
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Quote:
Originally Posted by MarchHare View Post
How many guilds killed the original 40-man version of the Four Horsemen in Naxxramas? How many people even saw Sapphiron or Kel'Thuzad at level 60?

I stopped playing WoW shortly into Cata (so I never saw heroic Ragnaros either pre- or post-nerf), but was he really that much harder than the likes of the bosses I mentioned above or the harder Sunwell bosses or C'Thun?
This post brings back some nightmares. I was the guild raid leader for our "progression" raiding, as we called it (we had 2 raid groups). I was leading for our first kills on Ony, Rag, Nef and C'Thun. I did some raid leading after that, but trying to lead 40 cats through that was driving me nuts.

I have seen and killed (at level) every WoW boss up to Wrath. I have killed Arthas on 10, but not 25. I stopped playing after that. "Hard Modes" and the focus on them was killing the game for me. I've always felt that I could beat the boss just fine, I didn't need to prove I could do it with one hand tied behind my back while jumping up and down.

I've kept in touch with my guildemates (We've been through a lot together....) and several are planning to move to TOR just for "something new" at least. None want to raid (and one used to be a member of EJ, even...) as nearly hardcore as they did.

I guess this is a long way of saying "stupidhard isn't good." I can appreciate the existence of hard modes (Gotta give those crazy uberelite guilds something to do with their time). But I'm not interested in them, and they are not a meter stick by with which I measure a game.

Quote:
Originally Posted by Blaster
I do think WoW will be considered easier to play and get rolling in over ToR. Not a big deal for anyone with huge MMO experience, but a 12 or 13 year old?
I don't consider it a bad thing that this game that doesn't have 12-13 year olds running around it. But I think that you are underestimating the average 12-13 year old, sadly.

I may have mentioned it before, but I think it more likely that TOR would have younger, newer players in it than WoW. Not many 12-13yo's have the startup cash required for WoW these days. When they release the Panda Expansion, the startup cost (iirc) will be in the neighborhood of $130-150. Without the monthly fee. That's a hefty chunk of change, and something that WoW really has to consider if they are going to keep trying to attract new customers, instead of older ones.

~~~
All that said, I did re-up and check out Cata. I tooled around in it for 3 months, giving it a fair shake. It still couldn't hold my interest anymore. Did I like my experience better than I did Vanilla WoW or TBC? Hellz yes I did. Was it enough to keep me around? Nope. TOR's caught my interest. It may simply be the 'new, shiny' effect. But I'm willing to have a go at it.
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