View Single Post
Old 12-05-2011, 08:14 PM   #296
MaDMaN_26
Powerplay Quarterback
 
MaDMaN_26's Avatar
 
Join Date: Feb 2007
Location: Calgary
Exp:
Default

Quote:
Originally Posted by Blaster86 View Post
The list above was pretty good, but it also misses phasing terrain, changing of the quest lines to move away from fetch and grind quests, they simplified the grind and put more focus on end game than mid game (which has a place, but if it is too long it will push WoW players away). It is a Vanilla WoW clone because they had much innovation at their feet and chose to ignore large chunks of it with nothing that really compares to it in its place. If I have the choice between a dungeon finder and hearing Anthony Daniels, I will take the former.
They do "phase", you know that right? When a certain amount of players are on a map they spawn a new instance of it automatically, players can then switch between them if they simply want to or if they need to in order to group up. The general chat is shared. Basically if it’s busy you will not be fighting for spawning quest mobs in solo quest areas... not much anyway. The instancing should take care of that. PVP zones like Ilum will not be phased - they said there is a limit but it’s unrealistic we would ever hit it as a player base.

Ya there are a few fetch and gather quests... But they do not dominate everything you do while questing and at least the voice acting and story makes you care a little more about why you’re doing it. Often they give you a choice… a way to interact that changes the feel of it. e.g. One quest has a guy asking you to find dead soldier bodies, plant communicators on them that are rigged with explosives as a trap, after accepting the quest to put 10 com links on 10 dead soldiers you are presented with a alternative option to potentially reduce possible civilian casualties. How you choose to complete that quest has a very different result when you turn it in (I have done it both ways) given this was not a class story quest it is often that many of what would normally be a “go do this ten times and return to me” quest in wow has a RPG element that makes it different, interesting. I don't recall a single class story line quest being a fetch and gather... that’s probably not because there was not one to find but rather I didn't notice because the story was great... So in fact the one thing that makes it not one of “those” MMO's is the voice acting, the unique to your class story line and the interactive nature of the questing. If you care at all about your character… if you are engaged, like the typical RPG player is, in the story then you absolutely do give a crap what you companions think of you… maybe you want them to hate you or you want to pursue a love interest… I don’t care how you care but for most people it matters, it makes it a more immersive and interesting experience. Companions that interact with you… love or hate you and speak up while your talking to quest givers makes all of that interesting and a unique MMO experience... all of this you summarily dismiss as "cosmetic"

Three Unique PVP experiences – BG’s, Illum and a free for all, with grouping allowed – cosmetic… no impact on gameplay? Also the bonus effect your faction get for owning the objective in Illum are galaxy wide. Unlike wow were those bonuses were limited to an expansion area or just a zone, every player will have a reason to go there and help.

Quote:
Originally Posted by Blaster86 View Post
This being said, you seem under the impression that I hate this game. I don't. I think that it was hyped to be better, the money spent was to make it better. I am disappointed it is not amazing. I am disappointed it will likely lose GOTY to Skyrim. I expected more.
I expected a 60oz steak and I'm only getting 40oz.
Firstly – big steaks.
Secondly how would I get the impression you, I never said hate, but dislike this game... hmm let’s take a look at some of what you've said... as far back as March this year, when all there was to go on was a few screen shots and an angry ex-employee's rants... even the build I tested in October was extremely old – June I think. But I digress… lets recap.
Quote:
Originally Posted by Blaster86
Check the SW:TOR thread to see why that game'll be lucky to still have servers online after 18 months.
Quote:
Originally Posted by Blaster86
So has anyone else almost lost all hope for this game being any good? It seems like every month there's another article talking about this game and all its flaws.
The most recent being a review that compared it to WoW in 2004 with the only difference being the voice acting. Now one of the game's head designers has come out and said that only fools deviate from what WoW has done.
Quote:
CaramonLS: Hopefully there is a little more variety / depth coming up.
Blaster86: Not likely.
CaramonLS: Errr is that speculation or fact?
Blaster86: Fact if you mean when we get the full version. Speculation as far xpacs go.
Quote:
CaramonLS: Is it going to be worth getting? I haven't played yet.
Blaster86: All signs point to no. Vanilla WoW clone that does not take advantage of any innovation that Blizzard has made to help remove the feeling of needless grinding, such as gimmick quests (fly that rocket, boy!) and area phasing.
Quote:
Originally Posted by Blaster86
Warcraft is still just as terrible, even when you add lightsabres.
Quote:
Originally Posted by Blaster86
will it hold my attention after the 3 months? Only if the end game content isn't as bleak as it is expected to be. If it is, I'm out just like I was with WoW when the Cata end-game was uninteresting.
Quote:
Originally Posted by Blaster86
It has all the crippling flaws of Vanilla WoW.How many people will walk right back over to WoW after getting griefed for two hours while waiting for one spawn for a quest. Players from Vanilla WoW will want nothing to do with that again, people that started after won't have the patience.
Quote:
Originally Posted by Blaster86
It is WoW in space. That's not nay saying, that's fact saying. That doesn't make it terrible. Vanilla WoW was and is playable, but the fact they have all this ground work WoW has laid and they opted to ignore all of it and start from the same place WoW did.
Quote:
Originally Posted by Blaster86
That's the problem. They didn't copy WoW. They didn't copy Cataclysm. They copied a 5 year old game. Vanilla WoW.
Quote:
Originally Posted by Blaster86
It's not a WoW model. It's WoW. Vanilla WoW to boot. Just terrible decisions all around. I hope I am wrong, but this game is going to kill Bioware.
You can’t spew all that out then announce “See you at launch!” and truly wonder why I think you hate/dislike the game… if you were not a member of the boards since 04’ and have a reputation I’d swear you were just trolling the thread. I’m not 100% convinced your not.
If you truly are “looking forward” to the game, plan to play it and yet all you can do is focus on what will in all likely hood become your own self-fulfilling prophecy of “Its full of suck!!”… then I feel for you, It must suck not being able to see the bright side.
__________________
______________________________________________
http://openmedia.ca/switch
MaDMaN_26 is offline   Reply With Quote