I don't get why people care so much about Kill/Death ratio, I think win ratio is more important.
I can spend one map in the anti aircraft gun on the carrier denying the other team airspace and get a 7:0 ratio, then the next map hum all over Caspian to mortar the guy that camps in the AA to make sure our planes can do something and end up 1:10.
Both cases I'm having fun tho.
I agree about the guns, in fact it's kind of bad because I'm sticking with some of my guns instead of progressing which isn't good. The SCAR and m249 are pretty good, but I guess there's even better but it's hard to go back to a gun with just iron sights!
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Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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