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Old 10-28-2011, 10:23 AM   #6
Henry Fool
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Join Date: Mar 2004
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I always use at least 4x anti-aliasing.

Does the anisotrophic filtering need to be 16x and how much does that affect performance? Outside the textures, some of those Ultras might have poor cost-benefit ratios, depending on how the game is designed.

There are usually comparisons on the web, like this video:

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