Quote:
Originally Posted by SebC
Vaughn's cinematography in X-Men was total cheese. (Vignetting, seriously?)
I think Inception would have killed if they had re-released it in native 3D.
2D is a bit like painting. You can make art by flattening things, but it can never give you the realism that 3D does, and your goal is often just to get back the depth you've given up by working in a flat medium. The flatness will always take away from immersion, just like black-and-white. It's just what you have come know as "movie-like".
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but 3d isnt quite true 3D yet. It is more like watching a play where the background is at a fixed depth behind the actors. This is definately more noticeable on post production 3D than filmed in 3D but it is always there. There should not be discrete depths where various things take place. It needs to be continious.
One reason 3D might never get truely beyond a gimic is the uncanny valley. As it becomes closer and closer to how we actually percieve reality we will start focusing on the differences between it and reality rather than being imersed in a separate reality.