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Old 08-25-2011, 06:46 PM   #39
SebC
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Quote:
Originally Posted by sclitheroe View Post
You can't compare the two directly, old software has always depreciated faster than old music (which arguably goes up in price with inflation).
I don't think they're as different as you're saying. A six month old game is not noticeably inferior to something new today, yet it's typically cheaper.

The music industry, I feel, would have higher profits if they were willing to price discriminate between people who want everything the moment it comes out, and people who just want to have gigs and gigs of music.
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