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Old 08-19-2011, 02:35 AM   #72
Hack&Lube
Atomic Nerd
 
Join Date: Jul 2004
Location: Calgary
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Quote:
Originally Posted by SebC View Post
Well when I put Borderlands into 3D framerate drops from about 60 to about 12. Is that a fillrate issue? How do you tell what aspect of your GPU is getting maxed out?

Also, is there anything in the pipeline that I should hold out for (i.e. is this a good time to buy?), and do you think the 570 worth the price difference?

I don't see how "I have no choice" but to shuffle programs around onto an SSD... games seem to work just fine from a regular mechanical hard-drive. I honestly just don't see how and SSD would make that much of a difference, except maybe if I were using it for video recording and photo editting, but then I'd be totally thrashing the drive. Why do games need SSD? How much loading is there these days?

Thanks H&L.
I don't know about you but I can't go back to mechanical after SSD but that's just me. It just makes loading so instant that you don't ever dread starting a game or quitting it...or even turning off your computer because everything comes back so fast or instantly. An SSD has changed the way I use computers.

I meant that with an SSD, you have no choice but to shuffle things around because you are limited by capacity. I only have 5 games installed in my Steam on my 128GB SSD. These are the most load intensive games, the ones that are annoying when you start them up or take a long time to load resources. Mostly source games and Dragon Age (when loaded with 20GB of mods), etc. Everything else is symlinked from a mechanical drive.

Hang on for a few months. AMD's 7000 series will be out before the end of this year, maybe even this fall. That will push Nvidia to push out their lineup as well or get caught behind again.

When you run in 3D, your framerates will drop by more than half because it has to render the entire scene twice from two different perspectives and then rasterize it into 2D. This is purely a processing power problem depending on core clock and number of shaders and not dependant on VRAM unless you are running 3D Surround. Also, it really depends on the individual game what it will needs. When you are running a game, try a 3rd party app that will show your texture memory usage in the top corner. I can't remember which one it was for Nvidia. That will show you if you are going over your current amount of VRAM or not.

A 9800 GTX is a bit long in tooth. I can't believe you are running 3D Vision on that. When I sent my XFX 8800GT back into them for RMA, I got a 9800 GTX back and I ended up putting it into my friend's girlfriend's computer to play The Sims with There will be new cards by the end of this year and early next year. Wait a bit if you can.

Last edited by Hack&Lube; 08-19-2011 at 02:48 AM.
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