Quote:
Originally Posted by Hack&Lube
^ That's famous American porn star Ginger Lynn Allen in Wing Commander III LOL
She was the mechanic.
As far as WCI vs WCII, WCI was always the superior game to me. WCII lost a lot of the interaction and was more like today's games where you just play a bit and then get a cutscene. In WCI, your wingmen could be killed and it would have a permanent affect on the game and the character interactions. You could lose missions, etc. and it would affect the branching storyline, etc. Lose too much and the terrans lose the entire war. Lose a lot but start winning and you can make a comeback. WCII also lost the whole aspect I liked about travelling around the ship. Giving me one room was something I hated. I wanted to goto the bar, use the simulator, etc. but all I could do was save my game or go out the airlock and die.
I still need to get the other Wing Commander novels. I only have Freedom Flight.
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The wing commander novels outside of the ones based on the games Wing commander 3 and 4 were amazingly well written pieces of science fiction.
Freedom Flight to me was kind of the weakest of the bunch.
Action Stations takes place about 20 years before the game, the only characters that you might know about were Ensign Tolwyn and Vance Richards. Thrakath was mentioned but he was a cub, from the Cat side the main characters were Thrakath's father and brother. It talks about the events leading up to and the opening of the war. It was amazingly well written.
Freedom Flight was ok, really focused on Hunter and Paladin and Hobbes as the main characters, it was directly related to the Special Operations add on game to Wing Commander 1.
End Run was the next book, and to me it was the second best of the bunch. It's actually two stories that leads to a all or nothing strategy by the confederation who knew at that time that they were losing the war. The main characters was Jason Bondaresky who was featured in Wing Commander 2 and Geoff Tolwyn, you began to see the signs of what he was going to become in WC IV. But if you can find that book, get it.
Fleet Action took place right after End Run. It shows that the results of that book have really hurt the Kilrathi and they decide to sue for peace, but is it sincere. Most of the main characters show up in the book except of Blair. But it was really a great book as well
False colors was the final book in the Bondaresky story line. The war is over for the Terran Confederation, but there are troubles in the Border Worlds and we see Geoff Tolwyn and his nephew Doomsday from wing commander 1 and 2 and Bonderesky becoming volunteers in the Border world as they not only try to fend off a new Cat threat, but there is also a conspiracy that is bought to fruition in Wing Commander IV. This is the ultimate Geoff Tolwyn book.
Some important things to note.
While Tolwyn is often portrayed as a uncaring cold callous man who has been shaped by 30 years of war in WC 2 3 and 4 you get a key understanding of the man in the novels above.
With the exception of Freedom Flight Blair is rarely mentioned until False Colors.
Jason Bondarevsky is the main character in most of these books, he was a bit player in WC 2 SO as he leads a mutiny against his Captain.
You get some really good insight into the Cats in the books and they become a lot less sympathetic in the books. If I had read the books before I played WC 3 I wouldn't have accepted their surrender at the end of the game, I would have killed the lot of them.
But if you can find the books, buy them.
I believe that you can download End run off of wcnews.com for free.
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