More news here:
http://ve3d.ign.com/articles/news/60...s-Might-Be-Bad
White Tiger could be on to something.
Quote:
"Essentially, step by step, [BioWare is] adjusting some of the gameplay mechanics and some of the features that you'll see at E3 that can put this into a genre equivalent of shooter-meets-RPG, and essentially address a far larger market opportunity than Mass Effect 1 did and Mass Effect 2 began to approach."
Justin McElroy at Joystiq seems to think that a multiplayer component may be involved, but I'm thinking it goes beyond that. Bioware has been receiving some flak from the very same RPG fanatics who supported the company from day one. Why? Primarily because of the constant dumbing down seen in Dragon Age 2's design, and prior to that Mass Effect 2. Copies still flew off the shelves though, and despite the "mass appeal" design of Mass Effect 2 it managed to pull average review scores in the mid-90s.
But now we've got Mr. Riccitello discussing more of a "shooter-meets-RPG" and a "larger market opportunity" goal for Mass Effect 3 as a reason for the delay. How much do you want to bet that Mass Effect 3 is going to be even more dumbed down than Mass Effect 2 was? Best we can do is hope that's not the case, but I'm starting to think the folks at Bioware have lost it.
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They better not be trying to shoe horn in a multiplayer aspect, but apparently Dragon Age III will have multiplayer, and ME2 was more shooter than RPG IMHO, especially compared to ME1. Im starting to get onto the "EA ruins everything" bandwagon. I'm trying not to freak out lol.