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Old 04-01-2011, 03:59 PM   #12
SebC
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Quote:
Originally Posted by sclitheroe View Post
From a consistency perspective, inverted scrolling makes far more sense - wherever my mouse pointer is positioned, initiating a two finger swipe or a scroll wheel action will begin moving the displayed content underneath my mouse in the correct direction. Contrast that with non-inverted, where when I swipe or scrollwheel I'm actually interacting with a scroll bar control that is nowhere near my mouse - the scroll bar is going in the right direction, but the display content underneath my pointer is moving opposite.

Edit: Another way of saying this is that it's traditionally been backwards up until this change in 10.7 - you've never, ever, scrolled a window with a trackpad or a scrollwheel before. You've actually moved scrollbars, and just gotten used to your documents moving in the opposite direction in response to the change in scrollbar position.
I think I'd have to see this in context to truly understand it, but I get that it's moving the content directly, whereas the way it is now is moving "the observer". But to me, moving the observer makes more sense. If you want the stuff in your field of view (real, physical stuff) to shift to the right, you move your head left. If you want your cursor to go right, you move it right. If you want it to go further right, beyond the edge of your window, shouldn't you keep moving right?

I do see an advantage to the "grabby hand" that's in Photoshop and whatnot, as its easy to position the content accurately... but it's also huge annoying for very large content that you have to use it many, many times to get anywhere. For browsing and stuff, middle click + direction with mouse-wheel and scroll bars for finetuning seems like a better way to go.
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