I play Minecraft on a 1.2GHz Core2Duo and I have everything set to max settings except draw distance (3rd furthest out of 4 settings) and run at 60fps. The server itself I play on was running on a 3 year old laptop that would die every 6 hours. The guy who runs the server bought a brand new desktop and has the server running on it now. No downtime so far.
Personally I think kids can have a blast with the game. There is no objectives, and once the basics are there it's very simple. They just dig, build, etc. You'll have to help them obviously if they get stuck or die, but I can see it being a lot of fun. It's a digital sandbox.
If you run a server, you can set up commands to help them. We have waypoints we can warp to (/warp base), you can set a home (/sethome and /home) so if you get lost you don't have to suicide and go back to the spawn, and you also don't have to worry about spending 10 minutes running back from the spawn.
Finally, if your kid just wants to build things and not actually work for it (ie. digging out the materials for it), you can play creative mode on the minecraft website or use server admin tools to generate stacks of blocks for them to use (ie. "/give <player> <item number> 64" will give you a full stack of whatever block you input the blockid for.)
Minecraft has a learning curve but it will never be like Oblivion! Also, it's probably the best $20 I've spent on a video game in a long time. I think it's well worth the cost.
Last edited by Mazrim; 03-22-2011 at 01:07 PM.
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