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Originally Posted by Mike F
Not liking the changes to combat - I'm one who liked the more strategic element, with a bit of a slower pace so I could really control the strategy of the party through a fight. Here, even with pausing the game regularly I didn't feel like there was much of a chance, or need, to strategize. Also, think its lame that area of effect skills/spells do no damage to friendlies on normal. Throwing fireballs into mixed groups and only effecting enemies?
All-in-all, it reminded me of the transition from Mass Effect 1 to 2 - nicer graphics but a step back on gameplay to appease action gamers and buttonmashers.
Also, were the dialogue portions laggy for anyone else? There were noticeable pauses throughout that really ruined the immersion.
Will still buy it, though, as I assume the story will be compelling.
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I sort of agree with you. I like the combat more in DA2 over Origins so far, I'll have to play over all of it, but the button mashing is going to get frustrating/annoying after say 4 hours of playing (which I do a lot).
Totally agree with the Mass Effect comparison although I think that Mass Effects gameplay changed way more from 1-2 than Dragon Ages did from Origins to 2.
And yes, the dialogue is very laggy for me too.