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Old 01-16-2011, 11:59 AM   #43
llama64
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Originally Posted by 3 Justin 3 View Post
It was good on the console, it was very interactive. Did people not realize you could hit RB or LB (R1 and L1) to switch between characters during combat, made combat way better/engaging and funner. You could a mage, soldier, and rouge all at the same time.
It's "rogue". That's twice now

Yes, I abused the L1/R1 feature a lot. But my point is that they did the combat better in Mass Effect because it was actually designed for the console. The point of DA was to develop a hero that you connect with. If you make a mage and then spend the entire game bouncing between the other characters in your party, that gets diminished. In Mass Effect, you control one person while also using your squad mates in a very tactical manner. It was simply better. I hope DA 2 follows this pattern.

Last edited by llama64; 01-16-2011 at 12:01 PM.
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