Quote:
Originally Posted by MickMcGeough
I'd always kind of thought that the massive increase in visibility was well worth the 30% (or whatever it is) that developers lose from each sale?
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Yes and no.. it can be pretty hard to get traction in the app store given how much crap there is out there.
A lot of developers would build an iOS app to compliment a desktop version that they would sell on their website. Make the iOS app free and subsidize it's development with the paid sales of the desktop version (1Password was an example for me, I got the app for free and paid for the desktop license).
Apple is now trying cornering that market and making profits from it by making the de-facto place to find OS X applications the Mac App Store.
This is evil, evil genius, but still evil.