Quote:
Originally Posted by Cain
Freedom and sandbox style probably.
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That is what drew me in, along with the gushing reviews over the past 2 years. The combat system is so clunky, and the game really doesn't teach you how to play it as you go. It just kind of feels like you are thrust into this world with no direction. A good example is when you get to the lockpicking mini game and the description for it couldn't be more vague.
They tried to combine RPG, FPS, and third person sandbox into a single game...and it just doesn't seem to work IMO.