I think what we have to keep in mind when we play some of the classic games is how much fun it was back then versus now. For example, Goldeneye was great the first time through, and I still love playing it now. Super Metroid was amazing when it came out, and is still great today. When my son is old enough, those are games he will play. There is no way he is going straight to the 360 or whatever the latest system is.
Other games that are still fun are the original golf on NES and the old sport games like Double Dribble, Sega Hockey (assorted years), Zelda etc. The games that last the test of time simply 'work' and have some unquantifiable balance that makes them enjoyable. The formula a game like Metroid uses will always be popular and modern games duplicate the same experience with modern graphics. The thought that a game must be viewed in the context of the era is reasonable, but if the game does not have that balance that stimulates the brain, then it fails.
The games that don't seem to still be fun are those where the technological limitations of the time prevented them from doing something that has now become standard. Every Atari game I load up is so slow, it is not enjoyable no matter what. The last time my Atari was hooked up I nearly threw it out, the games were brutally bad. But at the time it was fun, since we did not know better, and our standards have gone up so much. For sure, the graphics can be overlooked, but the game must be enjoyable.
Some of the old arcade games suffer the same fate, people do not want to have a marathon session of a handful of screens anymore since they now prefer unique levels, leveling up characters, story lines and an assortment of standards that are now the norm.
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