Thread: Civilization 5
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Old 09-20-2010, 07:53 PM   #175
amorak
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Quote:
Originally Posted by photon View Post
I think that's what he meant, that before release parts are missing, but after release, the content is completely loaded.

His description of random bits missing is of course not accurate, if that were the case it would be possible to pirate because everyone would have different parts missing, get enough together and you reconstruct the original.
Plus keeping track of who has what random bits missing is just wasteful.. far easier to simply deploy the 99.5% of the game for preload, and then have the rest download on release day.

After release, it depends on what additional copy protection stuff is in there beyond the simple steam stuff.. if it's just steam it'll get released almost immediately.

Plus Steam isn't the only source for games so sometimes games are out being pirated a month before the game is released.
Actually my description is VERY accurate and what you just said is EXACTLY what happens. The pirate community for steam protection games has to wait for the hacking community to get all the pieces together and then figure out how to get them into the game.

Did you wonder why these games require a persistent internet connection to play...?
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