Quote:
Originally Posted by sclitheroe
This is very incorrect. SC2 as a 32 bit application is limited to < 3 gigs of RAM (not 4 GB as others incorrectly state), but running it on a 64 bit system means all that other RAM gets used for superfetch, disk caching, etc. So while SC2 itself has no additional resources running on a 64 bit system, all of the supporting OS resources around it are beefed up.
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Since we have so many builds focusing on Starcraft, keep in mind that SC2 can only take advantage of two cores or a quad i5 or i7 that can turboboost. My Q6600 has two useless cores in SC2.