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Old 08-26-2010, 11:18 PM   #30
Hack&Lube
Atomic Nerd
 
Join Date: Jul 2004
Location: Calgary
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Quote:
Originally Posted by sclitheroe View Post
This is very incorrect. SC2 as a 32 bit application is limited to < 3 gigs of RAM (not 4 GB as others incorrectly state), but running it on a 64 bit system means all that other RAM gets used for superfetch, disk caching, etc. So while SC2 itself has no additional resources running on a 64 bit system, all of the supporting OS resources around it are beefed up.
Since we have so many builds focusing on Starcraft, keep in mind that SC2 can only take advantage of two cores or a quad i5 or i7 that can turboboost. My Q6600 has two useless cores in SC2.
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