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Originally Posted by Swayze11
I think I am one of the only ones that is pretty disappointed. I don't notice a huge difference between Madden '10. I have only played 3 games in the Franchise mode but the panels are the same, you do the same stuff, the coach thing is a cool feature but a lot of the time its generic stuff that you already know. "OK your receiver is running a slant, take 3 steps back and get it to him" - Yes I know, thats why I chose this play. I have not played the online mode yet or superstar mode but so far I am not too pleased.
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Same boat. This year isn't really aimed at the hardcore type of Madden/NFL gamers that fully understand to play the game. As noted by the feedback recpition, the gameflow feature and making the game 'simpler' and 'quciker' was the main focus point to make asscessibly more open to it's consumers as well make games flow by quicker which was always a hamper against football games.
From the developers point of view, it makes sense what they did this year. Lots of gamers didn't have the easiest time playing Madden in the past, and the features this year help address that and make the game more attractive to all types of gamers like EA NHL is. But they had to sacrifice making more moderate and bigger changes that the hardcore community would be more attracted to. Too me, it feels pretty much like Madden 10.5. Some small improvements from Madden 10, while at the same time some prevailing and new issues. Too me it's baffling that they did lick all to online franchise when the game mode is still incomplete without a salary cap and contracts.