Quote:
Originally Posted by Human Torch
Except that you can't use it all the time because you'll get tired.
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Get tired how? thru the games natural fatigue settings? Unless you manually turn the fatigue way up it wouldn't really matter because the game's natural settings for fatigue aren't remotely realistic. Unless I turn it way up I can generally roll 2 lines with the occasional need for a third and my 4th line never, ever plays. If it is like NHL97 or whatever where you had a boost meter then that is even worse.
I hope I'm making a mountain out of a molehill and this feature is basically useless because frankly in real hockey the situations in which players use that extra little boost are for icings, breakaways etc just like the article mentions. Meaning that there are very few times in any given game that this little "boost" comes into real NHL hockey.
Basically this feature should have a limit of 1-3 uses per game, per player and it should last for about 2-3 seconds at a time. The developers need to make sure that the effects of using it limit the use of the function to 1-3 times per game. My gut feeling tells me EA won't have thought of this and will make it usable 10-20 times per game, per player for bursts of 10-15 seconds each burst which would completely ruin the gameplay.