Quote:
Originally Posted by Hack&Lube
I guess none of you have played Demon's Souls?
When you die, you start back at the beginning of the level, with all the enemies respawned (that you just spent 2 hours killing), your items, no replenished, and in soul form which means less health.
That is an example of stupid hard that is good though. The challenge keeps you coming back.
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Probably my favourite RPG of last year. That game was super fun. I didn't care about the difficulty.