Quote:
Originally Posted by Hack&Lube
What the RTS genre needs is armies that are made of multiple players that each take on a job, maybe only two players would be enough. One player manages the macro and one player manages the micro.
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Company of Heroes does a little of that, in that each player can specialize in a different aspect of the battle, such as airborne, anti-tank, defense, etc. My friends and I enjoy co-op skirmishes against the computer as much as fighting each other multiplayer.