View Single Post
Old 07-01-2010, 08:30 AM   #126
HeartsOfFire
Lifetime Suspension
 
Join Date: Sep 2008
Location: Bitter, jaded, cursing the fates.
Exp:
Default

Quote:
Originally Posted by 3 Justin 3 View Post
Except it can be beaten in 6 hours (like me), where as ME2 took me 4 days of grinding to beat it on insanity. I really don't get how people with MW1 or 2 are hard on Veteran. WaW on Veteran, now that is hard.
Because Mass Effect 2 on Insanity, despite its difficulty, at least gives the player the sense that, while completing the objective will be difficult and will require precision shooting and some pin-point tactics, it CAN be done.

There are points in Modern Warfare 2 on veteran difficulty where this feeling is curb-stomped to a pulp. Points where you realize that the ONLY way you're going to get from point A to point B OR complete objective C is through blind luck. Skill and precision tactics be damned.

I realize that Veteran difficulty is supposed to be difficult. Heck, maybe it's even attempting to be borderline realistic. 'If this were real life, you'd never survive this. You'd be dead. Don't be stupid. There's nothing glorious about war. Don't enlist.' But at its core, it's still a game. And when you finish a level thinking 'Man, I'm glad that's over and that I'll never have to do it again' instead of 'Wow! That was extremely hard, but I would love to do it again someday' then that's a fault not of the player, but of the developers.

Medal of Honor: Airborne had this very same problem, in that the moment you were visible, EVERY SINGLE Nazi soldier knew where you were -- even if you were behind them -- and focused on you, and ONLY you. Even if there were 50 other allied soldiers running down a choke-point corridor or across a Dutch bridge and could have been much easier to kill, no, they STILL went after JUST you. It was infuriating.
HeartsOfFire is offline   Reply With Quote