Slightly related, but I do have many methods of downloading retail PC games and yes, I can absolutely say 100% that I would not have purchased most of the games I tried. If they were not free, I would never have played them and enjoyed them for even one second.
With the advent of new distribution platforms, like Steam, I have even less reason to download games that I want to try, because they add a lot of value in being able to DL my game anywhere and having it all organized and updated. Perhaps the music industry needs to see this, and innovate to retain customers.
Basically, they need to accept the fact that people can get your music for free. So the ultimate goal should be to find ways to add value to a legitimate purchase which makes it so that people have an incentive to buy it rather than pirating it.
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