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Old 06-15-2010, 01:34 AM   #145
Blaster86
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Quote:
Originally Posted by Flames0910 View Post
MS did a really good job of getting other studios on board with Kinect. It will be a runaway success for sure and it should have more permanence than the Wii. I assume the Xbox is doing most of the heavy lifting?

Kinect got all kinds of buzz on the evening news. Let's see what happens to Nintendo's stock tomorrow morning.
http://www.google.com/finance?q=OTC%3ANTDOY

At D8, Steve Jobs said that they were waiting for somebody to shake-up the TV industry. I'm looking at what Xbox live is going to do with ESPN and already doing with Netflix...and it seems like that shake-up might be sooner than we think. A quick google shows Xbox to have a userbase that is 40 million strong.
Jobs bemoaned the difficulty of selling yet another top box when cable companies give them away for free. Something like an Xbox sells itself as entirely different, but could reshape an industry.
There are some definite parallels between the iPod/iPhone and Xbox/Kinect+Live

Good to know an MS employee posts here.

This is the first positive thing I've seen in regards to the Kinect, so I am not sure Nintendo is super worried.

If a new Zelda game is announced, as someone has said, Nintendo will leave E3 the big winner unless Sony has something huge in the works.

Quote:
Originally Posted by Flames0910 View Post
You might be right. There are obvious benefits to removing the Xbox controller from the equation for movies, tv and music - and something like the new harmonix dance game clearly as well. But for everything else (racing games, fps, rpg, sports) there is a lot of established infrastructure to give up on.

But I think the way to look at it is giving developers another option. The Wii's eventual demise was that developing for Nintendo became an either/or decision because it meant procuring new licenses and using completely different development methods (in terms of processing power, graphics capabilities, etc). On top of that it was a move away from the convention, so it was risky.
The Wii's demise ehhhh? You may want to tell Nintendo that =-o

Quote:
Originally Posted by Flames0910 View Post
Developing for something like the Kinect is less so because you could always fall back on the Xbox controller. I would hope you could program a game to be "Kinect enabled" but not Kinect exclusive. Kinect will give developers more muscles to flex on the Xbox platform, and I think that can only be beneficial into the future.
You realize you can use both the classic controller and gamecube controller with the Wii, yeah? It's not that game developers didn't have a controller to fall back on. It's that they chose not too while developing crap controls for Wii games.

Quote:
Originally Posted by Flames0910 View Post
I suppose the last obstacle is whether or not Hardcore gamers would buy something like this, or just the casual users. I think we can look at the Wii to see that they will if it is priced competitively. If some respectable developers actually start pushing the limits of this type of device we could see gamers adopting it in droves.
The difference between this and the Wii is you have to buy an XBox and the add-on. Ask Nintendo how add-ons sell. Superscope anyone?!

If not, it will be a passing fad, much like the Wii.

Quote:
Originally Posted by Flames0910 View Post
Lastly and as a tangent from the main discussion, $150 for the peripheral PLUS the price of an Xbox is somewhat steep for casual gamers (it's easy to fall into the trap that everybody has an Xbox and it is not necessarily true).
Considering most predictions I've seen have PS3 passing the Xbox in world-wide sales this year, yeah it is a trap.
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Last edited by Blaster86; 06-15-2010 at 01:40 AM.
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