Quote:
Originally Posted by flamesfan6
until people realize that holding your hands around a fake wheel and moving your ankle is actually a really, really, stupid and annoying game.
i'm not sold at all that this would be a fun system to use for 90%+ types of games.
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You might be right. There are obvious benefits to removing the Xbox controller from the equation for movies, tv and music - and something like the new harmonix dance game clearly as well. But for everything else (racing games, fps, rpg, sports) there is a lot of established infrastructure to give up on.
But I think the way to look at it is giving developers another option. The Wii's eventual demise was that developing for Nintendo became an either/or decision because it meant procuring new licenses and using completely different development methods (in terms of processing power, graphics capabilities, etc). On top of that it was a move away from the convention, so it was risky.
Developing for something like the Kinect is less so because you could always fall back on the Xbox controller. I would hope you could program a game to be "Kinect enabled" but not Kinect exclusive. Kinect will give developers more muscles to flex on the Xbox platform, and I think that can only be beneficial into the future.
I suppose the last obstacle is whether or not Hardcore gamers would buy something like this, or just the casual users. I think we can look at the Wii to see that they will if it is priced competitively. If some respectable developers actually start pushing the limits of this type of device we could see gamers adopting it in droves.
If not, it will be a passing fad, much like the Wii.
Lastly and as a tangent from the main discussion, $150 for the peripheral PLUS the price of an Xbox is somewhat steep for casual gamers (it's easy to fall into the trap that everybody has an Xbox and it is not necessarily true).
A lot more information has yet to come out, but I'm curious as hell about how Microsoft will implement it. I'm hopeful, and even though they're MS, I'll give them the benefit of the doubt right now because...
1) It's the game division which has always been strong.
2) Nintendo has proven that we can move videogames into new territory (both the product and the market)
3) I want it to work well so that I can buy one!