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Old 06-04-2010, 08:10 PM   #7
QuadCityImages
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Join Date: May 2007
Location: Davenport, Iowa
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Invisible War suffered from console-oriented oversimplification. Your rocket launcher uses the same ammo as your shotgun? What? Shooting a guard in the head once just causes him to tell you to stop, but shooting him a second time really gets him angry?

Invisible War would have been a passable console shooter, if they had just called it Invisible War, and not included Deus Ex or referred to it as the sequel.
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