Quote:
Originally Posted by ComixZone
This is what you'll want:
Bulletstorm. Developed by People Can Fly (Painkiller) and Published by Epic (Unreal Tournament, Gears of War).
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as long as it feels tight and fast, not loose and spammy like the UT games. my favorite mutiplayer game ever is probably Weapons Factory Arena for Quake 3, it was like Team Fortress but on acid. it took an already fast paced game in Q3 and amped it up several degrees, nothing like mastering the ground grapple and slingshotting your ass across the map
the learning curve was steep though and to get really good you had to learn how to build custom config files for each class. mutiplayer gaming these days is just too mainstream and tailored for cookie cutter consoles for games like that to exist anymore. hell i'd settle for one of the more mainstream mods like Rocket Arena, you can't even get that 1v1 competitive aspect in games anymore