Quote:
Originally Posted by bossy22
What about an "Auto-retaliate?" When someone comes into my area, and hits me, I hit back. How about having attack be dependent on how many resources I have in that area? When I go into a zone, get my 1 unit, it's not really fair that I can take down someone who has 30 units. eg. If I kamakaze someone, those resources I use, get taken away from that zone. So I'd need at least two units in a zone so I can kamakaze somebody once. Another idea. What about having units start to die off after a period of time? If you don't enter the zone after a few weeks, they start to die. I've owned some zones and haven't been there since xmas.
|
We have a Counter Attack in the works. It might make it into the next update.
We've also talked about gradually degrading the number of troops in a territory if people don't visit that territory over a certain amount of time. What do other people think of this?
BTW, I'm playing 2.0 right now. Alliances, in-game messaging, multiple leaderboards, Twitter integration, and more.