Quote:
Originally Posted by sclitheroe
I would say that if your entire overhead for software distribution is 30%, that’s pretty insanely good. That covers the entire spectrum, from physical device support, to hosting, to bandwidth, to doing credit card transactions, billing, etc. Those are costs and efforts that a small development shop doesn’t want to focus on because they aren’t your core competency or business.
Handling credit cards alone is a huge hassle - there’s all kinds of requirements and legal liabilities there that you don’t really want to have to be a part of if you can avoid it.
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Yeah that's kind of what I was thinking. 30% is a small fee to cough up for everything the App Store (and iTunes) provides. Especially on the billing and transaction side of things.