Quote:
Originally Posted by theJuice
Man...such good memories, I loved UO. I'm a MMO addict, played Anarchy online, Shadowbane, Star wars, lord of the rings, WoW, Warhammer, but nothing will ever compare. I still get so nostalgic when I hear alot of the music to this day.
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My newbie days in UO didn't last long, I hit it off really well with a Dread Lord after ressing with pens to desperately try and loot my halberd off my corpse, begging him to let me keep it. I remember in the early days, I am talking like my first few weeks of UO here early so... October, I would keep my entire bank on me.. dye tubs, kindling, cooking tools etc.. Anyway that DL would take me under his wing and teach me the ways of being a "k00l d3wd" in UO. He had played the beta and alpha so he had the inside scoop.
After that it was like a montage blur or scamming, duping, house looting, exploiting and everything in between. If I started UO again tomorrow at age 27 instead of 14 I probably wouldn't do half the stupid crap I did. But when you are a kid it is definitely a lot more fun to grief than be griefed.
UO wasn't like the MMO's you see today because people didn't have "guilds" yet. It was just muds before then, Diablo 1, Warcraft games. Some people knew each other online from there and came as a group (my buddy I mentioned came with two others from those games I just listed) but most were coming alone or in my case with RL buddies. So it was really cool in the early goings to see relationships form and eventually have those form into guilds. Guilds that still exist today as Regulator has shown and turned into empires, moving from game to game to create new memories.
Before guild stones were created you could identify guilds based on their colours. To me that was one of the coolest parts of UO, being able to recognize someone without even having to hit all names. I remember moving through the swamps looking for newbs to PK all dyed up in our guild colours with shields, kilts, robes, capes, bandanas, bone armour, plate armour, not two people looked the same but you could still identify us as a group. Also putting of SAS or of FoH in your name was common as well before guild stones came around.
There was also more accountability for actions in UO than any other game I have seen. People watched what they said, you were careful about who you pissed off. Everyone had friends, everyone could find where you lived and camp your house. They knew your favourite town and would come find you once the war was started. I remember not attacking people because we had a mutual friend, or because I knew their guild was allied with mine, or because I knew their guild had a lot of other big guilds with them I would see at fight night Sunday and I didn't want to get ganked... things like that you don't see in any games anymore and you might not ever see again.
Until this server goes live, I can't wait
Just know that you aren't alone in your feelings about the game, everyone I have ever talked to that played UO pre AoS says the exact same thing. It really is amazing. I wonder if Richard Garriot understands the effect his little atari graphics game has had on people. Lots of people like my friend I started with back in 97 have gone into the gaming industry because of the love they developed over games like UO.
Everyone had their town, mine was Trinny.
Many loved Brit
Complete list here:
http://www.youtube.com/watch?v=JEevD...eature=related
Haha that forest music brings it all back. UO is the only game I never shut the music off for.