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Old 03-15-2010, 04:59 PM   #24
Daradon
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Join Date: Apr 2004
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Quote:
Originally Posted by Russic View Post
I've always agreed with this. I have a friend who's just over the moon for the idea of controlling his movies using gestures. While it seems very cool in theory I can't help but wonder who you can accurately do all the things a controller can do. I also wonder if it will be able to distinguish generic moves from deliberate ones. If I emphatically reach for popcorn will it skip a chapter?

If it worked it would be very cool, but much like using a wiimote to "swing" Link's sword in zelda, is it really just taking something as simple as a button press and making it needlessly complicated?

Something that the makers of Red Steel on the Wii said has made a lot of sense to me. It's great that Microsoft is trying to be innovative (I adore ballsy moves like Natal), how in the sweet hell would a first person shooter work on it? You could move on rails I suppose, but beyond that I see no way to move forward without a controller peripheral.
Well, I agree with your assessment on the Zelda game, but that's mostly because it's a port or translation from another system. And those are the Wii games you wanna stay away from. The ones that are Wii specific, really use much better use of the controllers, especially with the new motion plus.

However, it (motion capture) may work better as an add on with the PS3 cause then you can use the Move add on for games it's really meant for, and just a regular controller for all the other ones.

The Natal move is a really ballsy one, I have to agree with that, but those types of interactivity features are years away, not months, and MS is shooting too high again an will continue to lose the platform war. They are going to come out with a totally scaled down version of what they are showing, that will still probably be late to release anyway, and people are going to be very disappointed after all the hype.

Actually some of the most interesting features to me were the networking ones, which really do make a lot of sense. But some of the extras they were showing for it (like the girls trying on dresses) are just not possible yet.

And the whole scan feature looked silly (and too far in the future as well) especially considering they weren't even using the items they were scanning in to play the game. It just made a graphical representation of them on the screen.

Game wise it would be cool for fighting games and most sports games, but I can see it being harder, or more pointless for a lot of other games. The whole racing thing look sad to tell you the truth.
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