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Old 03-15-2010, 10:26 AM   #18
Russic
Dances with Wolves
 
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Quote:
Originally Posted by Daradon View Post
I just looked up their E3 ad. A few of the ideas involved look good, but most seem too complicated or harder than just using a controller.

Like browsing the movies? Who wants to wave their hands through the air to do that. A remote would be way easier. And it's not like even the eldery don't know how to use a remote.

Lastly, for some of the more complex things on there, there's no way it'll be ready in the near future.
I've always agreed with this. I have a friend who's just over the moon for the idea of controlling his movies using gestures. While it seems very cool in theory I can't help but wonder who you can accurately do all the things a controller can do. I also wonder if it will be able to distinguish generic moves from deliberate ones. If I emphatically reach for popcorn will it skip a chapter?

If it worked it would be very cool, but much like using a wiimote to "swing" Link's sword in zelda, is it really just taking something as simple as a button press and making it needlessly complicated?

Something that the makers of Red Steel on the Wii said has made a lot of sense to me. It's great that Microsoft is trying to be innovative (I adore ballsy moves like Natal), how in the sweet hell would a first person shooter work on it? You could move on rails I suppose, but beyond that I see no way to move forward without a controller peripheral.
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