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Old 02-14-2010, 09:27 PM   #22
Human Torch
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Quote:
Originally Posted by Hack&Lube View Post
A little deductive reasoning via narration like a classic Sherlock Holmes novel would work IMO. He was constantly making deductions based on observations he could make with his own senses. In real life, sniffer dogs would also be employed to follow a trail like they do in the demo. That would also work.

And if Zahtzee thinks that this game will make people like QTEs, so be it, I was going mad playing the game. He's also made a couple of really good adventure games, probably my favorites in the past couple of years.

http://www.fullyramblomatic.com/5days/

http://www.fullyramblomatic.com/7days/

http://www.fullyramblomatic.com/notes/

http://www.fullyramblomatic.com/6days/
Sherlock Holmes is even mentioned as a walking "magical database" in that link to tvtropes.org. above.

I guess a dog would work at the crime scene. But what about the footprints/tire tracks/blood dna? Might as well get the plot moving and analyze them at the scene instead of waiting for a lab geek to work it out. So really, they had no choice other than the CSI specs.

I will definitely look into these games. Point & Click games were my favorite growing up(partly because that's all my computer could handle!). However once the internet picked up speed and it became too easy and too tempting to look at quick solutions via online faqs my interest declined.

And it wasn't Zahtzee in that link, just another editor at that site.

Also some neat demo tidbits:
-when questioning about her son you can pick up his photo. This causes her to cry. You can then pick up a tissue and offer it to her. If you try to put your hand on her shoulder she shouts at you.
-if you wait too long outside while her ex-client is hurting her in the room, when you enter she'll have a bruised face. I'm pretty sure physical injuries like this carries over throughout the game.

Last edited by Human Torch; 02-15-2010 at 02:27 PM.
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