Any thoughts on adding some more rules to implement more strategy? Say:
1) You can't take over an occupied territory unless you are already adjacent to it? You could still build up troops in enemy territory, but it wouldn't switch over until adjacent to conquered territory. This would allow one to set up a more organized defense and also encourage more strategic attacks requiring more planning (ie trigger a domino effect once you "breech" a defensive perimeter of territories.)
Of course newbies with 0 territory would have to be allowed to take over whereever for their first one.
2) Maybe some sort of bonus for having unified territories? Be it defense or resource or something.
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